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61. Include warp bubbles in EWAR pop-ups - in Player Features and Ideas Discussion [original thread]
This and several other things (reps, cap transfers, tracking links, etc) should be added.
- by Suzuka A1 - at 2013.08.07 22:26:00
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62. Sticky:CSM Guest Blog: "Reasonable Things" Voting Phase - in EVE Information Portal [original thread]
[Suzuka A1]: 13, 75, 50, 07, 24, 15, 70, 05, 03, 12, 22, 02, 04, 19, 14, 26, 30, 11, 38, 37, 39, 41, 43, 28, 32, 84, 47, 54, 64, 69, 77, 68, 86, 56, 79, 81, 82, 91, 95, 99, 65, 44, 10, 80, 98, 34, 90, 18
- by Suzuka A1 - at 2013.08.01 18:18:00
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63. Light-carriers - in Player Features and Ideas Discussion [original thread]
Icdevion wrote: Been thinking about this for a while, why don't they make a light carrier. An in between battleship and capitals fighter platform/ support (think of a larger Logistics) ship that is able to move into High-sec, maxes at 5 or 10 f...
- by Suzuka A1 - at 2013.07.16 19:44:00
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64. Anti Cloaking Weapon Updated - in Player Features and Ideas Discussion [original thread]
Nikk Narrel wrote: Suzuka A1 wrote: I personally prefer the idea of very limited range EMP probes (not usable in WH space, high sec, or (maybe or maybe not) low sec) that warp to the destination then have a short time delay (so active cloake...
- by Suzuka A1 - at 2013.07.09 21:09:00
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65. Anti Cloaking Weapon Updated - in Player Features and Ideas Discussion [original thread]
Malcanis wrote: Azrael Dinn wrote: Mag's wrote: Cloaks already have counters and are balanced. So why is this idea even required? Cause they are not balanced and no one can't find them if they would like to go out and find them. +1 to...
- by Suzuka A1 - at 2013.07.08 18:49:00
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66. Hi Resolution Texture Pack - Show Your Support!!! - in EVE General Discussion [original thread]
Khamelean wrote: CCP has stated they have hi res textures for almost all assets that are 4 times the detail level compared to what is in the game now. They have said all we need to do so prove to them that we want them and we will get it. For ...
- by Suzuka A1 - at 2013.07.07 05:06:00
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67. Announcement:Tonight's fleet fight in Z9PP-H - in EVE General Discussion [original thread]
Lemonades wrote: I was flying logistics on this fight in the TEST rokh fleet and it was hard to rep people. Server performance was the worst i've ever seen. My reps would cycle down.. and kept cycling on red or stayed red for at least 4-5 cycle...
- by Suzuka A1 - at 2013.07.06 12:30:00
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68. Announcement:EVE Online: Odyssey Feedback - in EVE Information Portal [original thread]
Mike deVoid wrote: Why doesn't the d-scanner automatically update every 2 seconds to save me having to spam it? I don't have to spam any buttons to update the overview, for example...? Because all the WHers would freak out, as it would ruin ...
- by Suzuka A1 - at 2013.06.04 13:03:00
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69. Sticky:[Odyssey] Tech 1 Battleships - Build Costs - in Player Features and Ideas Discussion [original thread]
Cearain wrote: If I buy a dominix for 210 million will it always only insure for 90 mill? If that is the case the former tier 3 battleships will have a huge economic advantage, because the former tier 1 BS's will insure like tech 2 ships. M...
- by Suzuka A1 - at 2013.05.23 21:21:00
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70. Sticky:EVE Launcher update on May 21, 2013 - in EVE Information Portal [original thread]
Is anyone else having the problem of the launcher not remembering your account usernames? (No I did not read through all 112 pages of this thread, but I did run multiple searches.) My Singularity launcher remembers my different accounts...so why ...
- by Suzuka A1 - at 2013.05.22 14:08:00
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71. [Discussion] Bridging the PVE/PVP gap (winter exp?) - in Player Features and Ideas Discussion [original thread]
Ines Tegator wrote: -Make missions smaller, with fewer, stronger enemies. -Stop giving NPC's huge advantages (150km Stasis Towers, etc), so that the counter-strategies that work vs NPC are the same strategies that work vs Players. I agree ...
- by Suzuka A1 - at 2013.05.17 05:44:00
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72. Sticky:[Odyssey] Tech 1 Battleships - Build Costs - in Player Features and Ideas Discussion [original thread]
Theia Matova wrote: I do agree but if EHP raises then the damage done needs to scale as well. Or we end in situation where no one can no one. Keep in mind that just because you have more EHP it doesn't mean that you can tank more, aka buffe...
- by Suzuka A1 - at 2013.05.17 05:26:00
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73. Sticky:[Odyssey] Tech 1 Battleships - Build Costs - in Player Features and Ideas Discussion [original thread]
Mineral Costs Kharamete wrote: A battleship should be a serious step up, a ship you should cry about losing. It used to be so that people mined for weeks and months with Miner I's and cruisers to be able to get a battleship. I'm glad if this c...
- by Suzuka A1 - at 2013.05.13 21:55:00
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74. Sticky:[Odyssey] Tech 1 Battleships - Build Costs - in Player Features and Ideas Discussion [original thread]
ItGÇÖs sad that CCP Rise has not posted on this thread for almost 10 days. nüî Adunh Slavy wrote: I like this change, makes sense to me considering the balancing efforts. My only suggestion would be to increase the base Hit Points of all the ...
- by Suzuka A1 - at 2013.05.13 21:47:00
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75. Launcher is Broken, Workaround? - in Test Server Feedback [original thread]
Dev has the fix here: https://forums.eveonline.com/default.aspx?g=posts&t=134538&find=unread
- by Suzuka A1 - at 2012.07.20 23:01:00
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76. Launcher Error? - in Test Server Feedback [original thread]
Here is the fix: https://forums.eveonline.com/default.aspx?g=posts&t=134538&find=unread
- by Suzuka A1 - at 2012.07.20 22:57:00
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77. Sisi launcher broken - in Test Server Feedback [original thread]
I have same issue. A Dev has the fix here --> https://forums.eveonline.com/default.aspx?g=posts&t=134538&find=unread
- by Suzuka A1 - at 2012.07.20 22:56:00
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78. Launcher Error? - in Test Server Feedback [original thread]
I'm also having this same problem on 2 PCs. I have even tried deleting the Singularity folder and all sub-folders then reinstalling and 2-3 hours later it is still happening. http://dl.dropbox.com/u/625353/Test%20Server%20Launcher%20Bug%207_17_2...
- by Suzuka A1 - at 2012.07.17 23:30:00
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